My name is Lukas Kuhn. I am an industrial designer and concept artist. I love puzzling out design challenges, working in an inspiring team and when games communicate emotions. My room is filled with plants, fairy lights and iced coffee.
I am currently working as a 2D Artist at "z-software" situated in Dortmund, Germany.
Want to talk with me? Write me a Direct Message or mail me at firstname.lastname@example.org
My tasks as 2D Designer at z-software include:
- creating mood- and production paintings
- creating PR assets
- creating concepts and model turnaround sheets for characters and props
- creating a style for new IPs and ensuring consistency in various assets
- creating UI sprites and implementing them in Unity
Joined production on "The Surge" (2017):
-designing concept art for various 3D assets
-designing concept art for environments
-designing and creation of in-game 2D assets (decals, textures)
-joined game workshops discussing world ideas for "The Surge 2".
Creating Concept Art for "Hawken", Mech Concept Design
Illustration of mascot, logo and graphics explaining the company model.