NEO - MEIJI | corridorset

Lukas kuhn lukas kuhn corridor reduxohneperson
Lukas kuhn doku p044 045

this environment is optimized for modular gamedesign, seperatable in 4x4 unit grids, consisting of about a dozen building blocks. Easy to add more props into the system.

While our collective vision of the future generally trends towards a clean Braun/Apple-type look, here I tried imagining a retread on historic design. What if a dystopian Japan returns to Isolationism and repeats sentiments of the Meiji-period?
This designproject combines Japanese, modern and baroque aesthetics, fusing them as tightly and seamlessly as possible.